Line Trap
Line Trap game details
How to play Line Trap
Line Trap is a compact defense game played on one screen. Threats arrive at the edges and move toward the core in the center. Drag a finger, mouse, or trackpad across the board to leave a glowing barrier. A threat disappears when it touches that barrier. The barrier does not stay forever, so the best place to draw changes as routes converge.
- Drag on the board: creates a barrier between the gesture endpoints.
- P or Esc: pauses and resumes the current defense.
- R: starts another attempt after the defense ends.
- Wave: shows which of the three sequences is active.
Three readable waves
The first wave presents five threats with enough space to learn a line's reach. The second raises the count and shortens the gap between entries. The third combines ten threats with paths that pass nearer the core. There are no invisible enemies, purchased multipliers, or other players' scores: every stopped threat appears in this attempt's counter.
Direct play on this domain
This Line Trap adaptation is served as a local Jogos de Plataforma player. It does not open another tab, load scripts, fonts, images, or audio from another domain, or redirect the page. The best result is stored only in this browser. Pointer controls include touch and mouse fallbacks for older browsers, and the player reports its start and completion state to the page that embeds it.
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Frequently asked questions
Yes. All three waves run free in the browser with no installation or required account.
Press and drag across the board. The glowing line stays briefly and stops threats that touch it.
Yes. The board uses a drag gesture on touch screens and includes a fallback for browsers without Pointer Events.
The attempt ends and you can replay immediately. Your real best stopped-threat result is saved in this browser.
No. The runtime and its resources stay on this domain, and there is no global leaderboard or fabricated activity.